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Xbox boss Phil Spencer has revealed that the reason why Minecraft doesn't have a native PlayStation 5 (PS5) version is because Sony didn't send Microsoft dev kits. In an interview with IGN, Spencer talked about the difficulties in developing games across multiple platforms.
Spencer explained that in the case of Minecraft, Microsoft's acquisition of Mojang allowed them to bring the game to PlayStation platforms. However, the lack of a PS5 version is due to Sony's failure to send Microsoft the necessary dev kits. Without these kits, it's impossible for developers to optimize games for a particular console.
The lack of a PS5 version of Minecraft is certainly disappointing for fans of the game who are eagerly waiting to explore the new possibilities that the PS5's hardware provides. However, it's worth noting that Minecraft is backward compatible with the PS5, meaning that players can still enjoy the game on Sony's latest console. The game also benefits from faster load times and better frame rates on the new hardware thanks to the PS5's improved specs.
Spencer also talked about the importance of making games accessible to as many players as possible. He explained that Microsoft's strategy is to make games available on as many platforms as possible to reach a wider audience. This approach is in contrast to Sony's exclusivity model, which focuses on developing games for a limited number of platforms.
It's clear that the lack of a PS5 version of Minecraft is not due to any technical limitations, but rather a result of Sony's decision not to provide Microsoft with the necessary development tools. This leaves fans of the game in limbo, unsure if they will ever be able to experience Minecraft in all its PS5 glory. However, given Minecraft's popularity and its continued support from Microsoft, it's likely that we will see a PS5 version of the game in the future. Until then, players can enjoy Minecraft on other platforms, including the PS4 and Xbox Series X|S.
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